Theodore Lowe, Ap #867-859 Sit Rd, Azusa New York
Theodore Lowe, Ap #867-859 Sit Rd, Azusa New York
How Clixlogix improved the UX for Arizona State University’s Sun Devil Rewards fan engagement app, delivering a full SRS and Figma wireframes across 12+ screens in approximately six weeks.
Clixlogix improved the UX for Arizona State University’s Sun Devil Rewards app, a fan engagement platform serving over 100,000 students, alumni, and community members. ASU’s Enterprise Marketing Hub approached Clixlogix after the original vendor delivered an app that fell short on usability, content management, and engagement clarity. Within six weeks of first contact, Clixlogix produced a complete Software Requirements Specification and a full set of wireframes in Figma across 12+ screens, translating ASU’s existing Pitchforks points economy, tiered levels, geofenced event checkins, and rewards marketplace into a structured, implementable mobile experience ready for development handoff.
Arizona State University is one of the largest public universities in the United States, enrolling over 100,000 students across multiple campuses and online programs. ASU’s Enterprise Marketing Hub, a division within the university’s central marketing operations, manages digital engagement platforms that connect alumni, students, staff, and the broader Sun Devil community with university athletics, campus events, and institutional brand touchpoints.
The Sun Devil Rewards app served as ASU’s primary mobile channel for fan engagement, offering a gamified experience that rewarded participation in university events, content consumption, and social sharing. The app operated on both iOS and Android and was listed on both app stores at the time of engagement.
ASU’s Sr Director of Marketing Technologies reached out to Clixlogix with a direct assessment: the group that built the Sun Devil Rewards app had done a poor job, and the university needed to explore what it would take to get the app built correctly. The app was live on both app stores, but it created more operational friction than engagement value.
Usability gaps. The existing app lacked coherent navigation patterns, consistent UI standards, and intuitive flow between core engagement features. Users encountered friction at multiple points, from onboarding through daily use. For a branded digital product representing a Tier 1 public research university, the experience fell below institutional standards.
Content management limitations. The university could not update catalog items, event listings, or rewards inventory without developer involvement. Every content change required the original development team’s intervention, creating operational bottlenecks and delays in responding to a campus event calendar that moved faster than the vendor’s turnaround.
Engagement architecture gaps. The gamification mechanics (points earning, levels, leaderboards, rewards redemption) existed but lacked the structural clarity needed to sustain long term user participation. The connection between user actions and reward outcomes was not transparent in the interface.
Integration requirements. ASU operated live content feeds (ASU Now for university news, ASU Events for the campus calendar) and required geofenced event checkin with specific operational rules: checkin activation one hour before event start, geolocation verification for physical presence. These requirements had no clean mapping in the existing app.
During the first call, ASU’s stakeholder walked through the specific feeds, the checkin logic, and the self service requirements in detail. The level of specificity signaled that the university knew exactly what it needed. It needed a team that could document those requirements and translate them into screens.
Clixlogix responded to ASU’s initial inquiry within minutes and held a working call the same day. By that evening, the team had a clear picture of the app’s operational context, the integration surface, and the engagement model ASU wanted to preserve and improve. The engagement moved fast from there: SRS delivery within five weeks, wireframe kickoff immediately after, and final wireframes delivered within days.
The full engagement covered two phases in approximately six weeks of elapsed time and 40 hours of dedicated design effort.
Clixlogix produced a Software Requirements Specification (SRS) document that mapped every functional requirement, user flow, and system integration point for the improved app. ASU’s stakeholder had already articulated the core requirements with precision during the initial call, so the SRS phase focused on structuring those requirements into an auditable document with data flow diagrams that any development team could execute against.
Key requirements captured:
With the SRS establishing functional boundaries, Clixlogix translated ASU’s requirements into a structured mobile experience through wireframes designed in Figma.
The first wireframe iteration went through internal quality review before reaching the client. The team revised layouts, tightened navigation flows, and improved visual consistency before presenting a package that met both Clixlogix’s design standards and ASU’s brand expectations.
Wireframes established the information architecture, screen hierarchy, and interaction patterns across 12+ distinct screens, spanning onboarding, a profile anchored navigation hub, an ASU Now newsfeed, event listings with geofenced checkin, a time filtered leaderboard, a Pitchforks rewards marketplace, the user profile with mobile ID, activities and challenges, referrals, and an in app feedback channel.
A mobile ID card with Apple Wallet integration, display name, level badge, and Pitchforks balance, alongside a recent activity feed of event checkins and poll participation, a Sun Devil Rewards summary card, and an ASU Events activity stream.
A grid of redeemable items with product images, names, category tags (such as Maroon), and Pitchforks cost, with a time filter dropdown and cart functionality for a clear redemption path.
A branded onboarding entry with the ASU splash, followed by a guided welcome tutorial that introduces the core app mechanics before first use.
Time filtered ranking with user position, level badge, and Pitchforks count. The top ranked user is featured with an enlarged profile card, and a scrollable list shows rank, profile picture, level, and points for all participants.
A mobile ID card with Apple Wallet integration, display name, level badge, and Pitchforks balance, alongside a recent activity feed of event checkins and poll participation, a Sun Devil Rewards summary card, and an ASU Events activity stream.
Points economy implementation. ASU’s existing Pitchforks currency operated as a single universal token earned across all engagement channels (event attendance, trivia, photo challenges, referrals, social sharing) and spent in a unified marketplace. The wireframes surfaced this single currency model consistently across every screen, making earning opportunities and redemption paths visible at each interaction point.
Level progression implementation. ASU’s technology team defined the Maroon, Gold, and Sun Devil tier system, mapping directly to the university’s institutional color palette. The wireframes carried these level badges consistently across profiles, leaderboards, and social interactions, creating visible status markers that reinforced brand identity through the gamification layer.
Geofenced checkin. The event checkin system was designed with a one hour preevent activation window, balancing ease of use with location verification integrity. Geolocation validation ensured users were physically present at the event venue. This specific requirement came directly from ASU’s stakeholder during the first working call and shaped both the SRS constraints and the wireframe interaction model for the Events screen.
Self service content management. The admin architecture was specified to give the university direct control over rewards catalog items, event listings, push notifications, and user management, eliminating the dependency on external developer involvement for routine content operations. This was the core operational pain point that drove the engagement: the previous vendor’s architecture required developer intervention for every content update.
The entire engagement, from first inquiry to final wireframe delivery, completed in approximately six weeks. ASU received a structured, implementation ready handoff package covering every screen, every interaction flow, and every system integration point their development team would need.
A complete mobile experience from onboarding through daily engagement, covering authentication, navigation, content consumption, gamification, rewards redemption, social interaction, and admin operations.
Events, Activities, Shop, Leaderboard, Referrals, and Social Sharing mapped into coherent screen sequences with ASU's existing points economy and level progression visible at every interaction point.
The university content team gained a defined path to independent control over catalog items, event listings, and push notifications, eliminating reliance on external developers for routine content operations.
From first client call to final wireframe delivery in approximately six weeks of elapsed time and 40 hours of dedicated design effort. SRS with data flow diagrams, followed by Figma wireframes covering the full interaction surface.
Location verified event attendance integrated with the Pitchforks points economy, rewarding physical presence at university events with time window validation as specified by ASU's technology team.
Pitchforks currency and the Maroon, Gold, and Sun Devil tier system, as defined by ASU's technology team, rendered consistently across wireframe screens to reinforce brand identity through every interaction in the engagement loop.
Platform: iOS, Android (Hybrid)
Design Tools: Figma
Design Deliverables: Low Fidelity Wireframes, Software Requirements Specification (SRS), Data Flow Diagrams
Integrations Specified: ASU Now News Feed, ASU Events Campus Calendar, Geolocation Services, Social Sharing (Facebook, Google+), Apple Wallet
Admin Architecture: Content Management System, User Management, Push Notification Control
Our team can share client references, scope your project, and answer any question about your delivery.
More engagements where our delivery teams shipped similar outcomes for clients across industries. Read on for context on the patterns we reused, the trade offs we navigated, and the metrics that landed in production.